GUNS OF ESCHATON
Fan-Made Community WikiFan-made Guns of Eschaton wiki: the confirmed 8 December 2026 release date, PS5 and Xbox pre-order prices, free Steam demo, all 20+ weapons and co-op details.
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Your Guns of Eschaton Journey
Beginner Guide
The Codex, Sequence Points and bullet types decide fights before they start. Learn the loop in the order the game teaches it.
Weapons and Bullets
Every gun in the arsenal has a temperament, and some will kill you faster than the enemy. What each one is actually for.
Builds and Sacramental Paths
Three sacramental paths, talismans and passive abilities. How the Gunslinger is put together, and what to commit to first.
Co-op and Crossplay
Full campaign progression in co-op, plus PvP invasions. Player counts, joining friends and which platforms share a pool.
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Guns of Eschaton Release Date and Unlock Times
One date across three platforms, but three different ways to buy into it — and one edition that starts two days early.

Guns of Eschaton Price — Standard and Pay to Lose
Two editions, a pre-order discount and a pack of deliberately terrible weapons. What you get for the extra ten dollars is a design joke that costs you power.

Guns of Eschaton Guide — Codex, Bullets and First Hour
The tutorial teaches two mechanics and then stops explaining. This is the order that gets you through the first hour without wasting ammunition you cannot replace.

Guns of Eschaton Weapons — All 20+ Guns and Bullets
More than twenty 19th-century firearms, each with its own ability and its own temperament. Some of them will kill you faster than the enemy will.

Guns of Eschaton Co-op — Player Count and Progression
Two players, the entire story, and a partner who keeps their own progress. That last part changes how you plan a run.

Guns of Eschaton Demo — Contents, Length and Boss
A curated slice rather than a countdown trial, still downloadable after Steam Next Fest, and the cheapest way to find out whether you can live with the reload timer.
What is Guns of Eschaton?
Guns of Eschaton is a first-person soulslike shooter set in an apocalyptic Western, developed by Eschatology Entertainment and published by 4Divinity. The Old South has burned, and the frontier is now a haunted landscape of ruined settlements, impossible machines and factions drawn from real mythology.
Combat is deliberately slow. You study enemies through a hand-drawn Cherokee Codex, load the right bullet for the right monster, parry on a read instead of a reflex, and treat the revolver cylinder as a row of consumables. More than twenty 19th-century firearms, custom ammunition and three sacramental paths carry the build layer, while the whole campaign runs solo or in co-op with shared progression.

- Developer
- Eschatology Entertainment
- Publisher
- 4Divinity
- Genre
- Soulslike FPS
- Platforms
- PC, PS5, Xbox Series X|S
- Release
- 8 December 2026
- Weapons
- 20+
- Modes
- Solo, co-op, PvP
Explore the Wiki
Twenty pages across six sections: release facts, combat, multiplayer, the demo, PC setup and the world.
Release & Platforms
The 8 December date, PS5 and Xbox pre-orders, the Physical Edition question and both prices.
Gameplay & Builds
The Codex, Sequence Points, all 20+ weapons, archetypes and the three sacramental paths.
Co-op & Multiplayer
Two-player progression, crossplay between platforms, and how to join a friend's run.
Demo
What the free Steam slice includes, how long it lasts, and the fixes for startup crashes.
Tech & Settings
System requirements, the SSD requirement, Steam Deck status and a sensitivity method that works.
Story & World
The Burning, V.I.T.R.I.O.L. Co., the Hound's Path, every trailer and the critic picture.
Frequently Asked Questions
The questions players ask before they buy, answered with what the store pages actually say.
8 December 2026, on PC, PlayStation 5 and Xbox Series X|S. The date was revealed at the Galaxies Autumn 2026 Showcase. Pre-orders are live on both consoles; on PC the Steam page offers a wishlist button only.
Yes. The demo has been on Steam since 5 October 2026 and stayed up after Steam Next Fest ended. It covers roughly one to three hours and includes the Eye Angel boss plus a shop at Hounds' Camp.
Two. The announcement trailers and the console store listings describe two-player co-op with shared progression, so a partner keeps their own story progress. PvP invasions can be switched off if you want to stay solo.
Xbox lists cross-platform multiplayer and co-op inside the Xbox ecosystem. Crossplay between PC and consoles has not been announced, so treat the two pools as separate until the publisher says otherwise.
$49.99 for the Standard Edition and $59.99 for the Pay to Lose Edition on PlayStation. Both are 10% off while pre-orders last, and the Pay to Lose Edition also unlocks 48 hours early.
Minimum is a GTX 1070 or RX Vega 56 with 16 GB of RAM, and the store page marks an SSD as required. Recommended is an RTX 3070 or RX 6700 XT. Install size is 45 GB.
No disc version has been announced. Both console storefronts sell the Standard and Pay to Lose editions digitally, and the official site links only to those listings.
Ready to Master Guns of Eschaton?
Start with the Codex and the bullet types, then pick a sacramental path you can actually finish a run with. Every page is ordered the way the game asks you to learn it.